Underweight is your friend. Funnily enough this is the one negative trait that actually includes a little positive effect as well. Luckily this is manageable as long as you have a steady supply of cigarettes. And do they have any negatives that stick forever? The xp boosts that gymnast provide are pretty useful to keeping you alive in combat so I always take it. ._12xlue8dQ1odPw1J81FIGQ{display:inline-block;vertical-align:middle} Scratches and Lacerations you can heal from but theres no coming back from bites. You can just eat more or less and eventually it will be free points. Hard of Hearing does the opposite, making it that much easier to be snuck up on by a quiet zombie. Useful for stealth, but you can always just stop moving to avoid making sound. No brainer. However, if you go a while without smoking, you will become unhappy until you reach the point of depression. Also makes vehicles louder. Could be worth taking in conjunction with the negative perk "Prone to Illness" as it gives you 2 free points, which is why I didn't rate this lower. Cigarettes are easy to find, and i think smoking every so often adds a neat little bit of immersion. However, there are a ton ofboth positive and negative traits to choose from. It's good, but even at max speed boost you can be wasting hours of your real life into this game by taking this trait instead of Fast Reader. 2 points for 1 str, 1 axe and 1 sprinting for a minor weight debuff is nuts. Your character has a perception radius even behind them, supposed to represent hearing. I tested it and i dont think organized applies to the player's inventory. All rights reserved. Towing is broken in the latest update but Sunday Driver has always made towing difficult to impossible. Every traits related to weight and fitness/strenght can evolve/go away. Quick question about the traits that reduce skills: If I have a skill that does First Aid -1 for example can it be completely reverted by just simply levelling First Aid? First aid is useless. Maybe 5/5 Simply because it's the only trait that gives nimble. You can really live without this one, 6 points is costly too. Absolute garbage because of how it works. Positive Traits: Speed Demon 1/5 Waste of one point. Organized: 3/5 if not 4/5. I'll start with the ones I've been able to determine: Feeble Obese Out of Shape Overweight Poor eyesight (uncertain, but open to others testing) Underweight Unfit Very Underweight Weak Community provided temporary traits: Maybe not deadly, but you will attract a few more zombies. May be worth it if its something you personally struggle with, or if it fits your playstyle. Create an account to follow your favorite communities and start taking part in conversations. Save my name, email, and website in this browser for the next time I comment. Don't stand in the cold and rain and you will be fine. Find the official Discord here: For only 2 points this perk is a must-have. If you gain enough weight, you won't be "underweight" anymore ; if you lvl up your strenght skill enough, you'll go from "weak" to "feeble", or from "feeble" to nothing (5 fitness) and so on. Unfortunately most of the traits are broken, some not really working at all or doing things completely different than they say in the descriptions. Although it seems daunting at first, a good source of water is really not that hard to come across. ._3bX7W3J0lU78fp7cayvNxx{max-width:208px;text-align:center} It's a metagame thing; really 5/5 because the point of a game is to be enjoyable, not literally waste your time doing literally nothing. When fast forwarding tasks, it gives you enough time to react and kill surprise zombies. Otherwise, 5 free points. Because of this, it's an easy +4 points that can be used to get an extra positive trait. Expensive, though. High Thirst is the easiest negative trait to manage in Project Zomboid, and it gives you an impressive six extra points to spend on positive traits. Ive told my friends who are new to the game to take thick-skinned to start off with until theyre more comfortable to take the training wheels off. Cat's Eyes 2/5 Not bad per se, just not worth the points. Speaking of underweight as a negative trait.. But at that point you might as well give your character 2 extra points in the settings. I was aiming for it to be a basic guide for new players, a lot of the stats (like you mentioned with claustrophobic) can be more/less useful to experienced players. One thing that I didnt take into account when making that list is the fact that to pick these positive traits, youre going to have to take some hits. .s5ap8yh1b4ZfwxvHizW3f{color:var(--newCommunityTheme-metaText);padding-top:5px}.s5ap8yh1b4ZfwxvHizW3f._19JhaP1slDQqu2XgT3vVS0{color:#ea0027} Most positive. Considering how valuable points are this is a massive waste. Create an account to follow your favorite communities and start taking part in conversations. Finding rare weapons is a chore with this. You'll never get cold in this game (on default climate settings) with all the access to clothing layers, and how unpowered buildings magically heat for huge amounts. Tailoring is a massively overlooked skill and starting XP boosts to tailoring are few and far between. It's something experienced players could consider, but even then I think it's mostly viable for longer range weapons like spears and long blunt, since I think less blood gets on the character. If you get -1 fitness from weight trait you'll need to be a Firefighter or else this trait is terrible and completely wasted. ._38lwnrIpIyqxDfAF1iwhcV{background-color:var(--newCommunityTheme-widgetColors-lineColor);border:none;height:1px;margin:16px 0}._37coyt0h8ryIQubA7RHmUc{margin-top:12px;padding-top:12px}._2XJvPvYIEYtcS4ORsDXwa3,._2Vkdik1Q8k0lBEhhA_lRKE,.icon._2Vkdik1Q8k0lBEhhA_lRKE{border-radius:100%;box-sizing:border-box;-ms-flex:none;flex:none;margin-right:8px}._2Vkdik1Q8k0lBEhhA_lRKE,.icon._2Vkdik1Q8k0lBEhhA_lRKE{background-position:50%;background-repeat:no-repeat;background-size:100%;height:54px;width:54px;font-size:54px;line-height:54px}._2Vkdik1Q8k0lBEhhA_lRKE._1uo2TG25LvAJS3bl-u72J4,.icon._2Vkdik1Q8k0lBEhhA_lRKE._1uo2TG25LvAJS3bl-u72J4{filter:blur()}.eGjjbHtkgFc-SYka3LM3M,.icon.eGjjbHtkgFc-SYka3LM3M{border-radius:100%;box-sizing:border-box;-ms-flex:none;flex:none;margin-right:8px;background-position:50%;background-repeat:no-repeat;background-size:100%;height:36px;width:36px}.eGjjbHtkgFc-SYka3LM3M._1uo2TG25LvAJS3bl-u72J4,.icon.eGjjbHtkgFc-SYka3LM3M._1uo2TG25LvAJS3bl-u72J4{filter:blur()}._3nzVPnRRnrls4DOXO_I0fn{margin:auto 0 auto auto;padding-top:10px;vertical-align:middle}._3nzVPnRRnrls4DOXO_I0fn ._1LAmcxBaaqShJsi8RNT-Vp i{color:unset}._2bWoGvMqVhMWwhp4Pgt4LP{margin:16px 0;font-size:12px;font-weight:400;line-height:16px}.icon.tWeTbHFf02PguTEonwJD0{margin-right:4px;vertical-align:top}._2AbGMsrZJPHrLm9e-oyW1E{width:180px;text-align:center}.icon._1cB7-TWJtfCxXAqqeyVb2q{cursor:pointer;margin-left:6px;height:14px;fill:#dadada;font-size:12px;vertical-align:middle}.hpxKmfWP2ZiwdKaWpefMn{background-color:var(--newCommunityTheme-active);background-size:cover;background-image:var(--newCommunityTheme-banner-backgroundImage);background-position-y:center;background-position-x:center;background-repeat:no-repeat;border-radius:3px 3px 0 0;height:34px;margin:-12px -12px 10px}._20Kb6TX_CdnePoT8iEsls6{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex;margin-bottom:8px}._20Kb6TX_CdnePoT8iEsls6>*{display:inline-block;vertical-align:middle}.t9oUK2WY0d28lhLAh3N5q{margin-top:-23px}._2KqgQ5WzoQRJqjjoznu22o{display:inline-block;-ms-flex-negative:0;flex-shrink:0;position:relative}._2D7eYuDY6cYGtybECmsxvE{-ms-flex:1 1 auto;flex:1 1 auto;overflow:hidden;text-overflow:ellipsis}._2D7eYuDY6cYGtybECmsxvE:hover{text-decoration:underline}._19bCWnxeTjqzBElWZfIlJb{font-size:16px;font-weight:500;line-height:20px;display:inline-block}._2TC7AdkcuxFIFKRO_VWis8{margin-left:10px;margin-top:30px}._2TC7AdkcuxFIFKRO_VWis8._35WVFxUni5zeFkPk7O4iiB{margin-top:35px}._1LAmcxBaaqShJsi8RNT-Vp{padding:0 2px 0 4px;vertical-align:middle}._2BY2-wxSbNFYqAy98jWyTC{margin-top:10px}._3sGbDVmLJd_8OV8Kfl7dVv{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:21px;margin-top:8px;word-wrap:break-word}._1qiHDKK74j6hUNxM0p9ZIp{margin-top:12px}.Jy6FIGP1NvWbVjQZN7FHA,._326PJFFRv8chYfOlaEYmGt,._1eMniuqQCoYf3kOpyx83Jj,._1cDoUuVvel5B1n5wa3K507{-ms-flex-pack:center;justify-content:center;margin-top:12px;width:100%}._1eMniuqQCoYf3kOpyx83Jj{margin-bottom:8px}._2_w8DCFR-DCxgxlP1SGNq5{margin-right:4px;vertical-align:middle}._1aS-wQ7rpbcxKT0d5kjrbh{border-radius:4px;display:inline-block;padding:4px}._2cn386lOe1A_DTmBUA-qSM{border-top:1px solid var(--newCommunityTheme-widgetColors-lineColor);margin-top:10px}._2Zdkj7cQEO3zSGHGK2XnZv{display:inline-block}.wzFxUZxKK8HkWiEhs0tyE{font-size:12px;font-weight:700;line-height:16px;color:var(--newCommunityTheme-button);cursor:pointer;text-align:left;margin-top:2px}._3R24jLERJTaoRbM_vYd9v0._3R24jLERJTaoRbM_vYd9v0._3R24jLERJTaoRbM_vYd9v0{display:none}.yobE-ux_T1smVDcFMMKFv{font-size:16px;font-weight:500;line-height:20px}._1vPW2g721nsu89X6ojahiX{margin-top:12px}._pTJqhLm_UAXS5SZtLPKd{text-transform:none} Foraging is useful. For many task that involves you being out in the open near obstructed sight lines (Foraging, Looting zombies, Fishing, Farming, fixing/fueling vehicles, etc), the extra warning in many cases is the difference between life or death. Since we are on the vein of traits that wont matter in the long-term its worth bringing underweight into the mix. Valve Corporation. Thanks for the list and the explanations. Might as well take some extra points if you have to eat a lot anyway. Cookie Notice Reduces container capacity by 30%, including vehicles. I wanna make a full late game character. I replace hemophobic with claustrophobic, there are a few tricks that make it not a big deal. New comments cannot be posted and votes cannot be cast. ), Its a free +2 points and doesnt affect your gameplay at all (as far as Ive seen), Edit: oops I misunderstood its actually -2 points, but for a general +35% esp gain increase to everything is a steal, this is controversial, but I always take hard of hearing perk. As these two are pretty similar to each other i thought id bring them both under the same category. Impacts combat a lot less than you'd think, especially since your character panics no matter what when they see a horde early-game. Unfit: Very low endurance, very low endurance regeneration. Understandably it can be annoying that you cant perform first aid on any others if youre playing multiplayer but as long as one of your friends is decent at first aid you can always have them patch you up.
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