https://shop.spreadshirt.com/KatFTWynn~Buy me a coffee! Player two pulls the same lever again and player 1 presses the button again. Pick up the seeds on the left of the bottom shelf. Find the row with your matching eyes and press, in order from left to right, the symbols between the colored eyes (in the above picture, I would press the two symbols between the left red eye and right red eye). Go out of your room and find your friend. It takes around 6-8 hours to unlock all of the achievements on Xbox One. We just figured out what might be the logic behind the chapter 10 first puzzle: the knights in the hall and the knights in the corridors must be placed in the same positions based on where the banners are, i.e. The next painting is found half way up the staircase. When you open the door at the end of the maze, you will both earn your respective roles' achievements. Head back into the building through the garage and use valve 4 (rectangle) on the door in the living room. Every game in the We Were Here Series is a standalone co-op adventure - the stories are connected but you don't need to play them in order. Outside on the leavers you can pull the following numbers. One gate is open at all times, and pulling the lever closes one gate and opens the opposite gate. To solve the puzzle you need to perform the following sequence of actions: After the previous knights, the next riddle will be around the other four knights along the royal throne. Player 1 head to the turnstile and use it. So its time to brew a few potions! On the shelf up take the seeds in the middle and on the right. If I don't specify anyone (though I probably will), assume it's instructions for the Explorer role. Equivalent ExchangeCreate the Soulstone through the power of alchemy. If you save it for the third run and beat the game without mistakes or dying on Run 2, Run 3 will only have to be up until the Dungeon. In this room, immediately turn right and walk upstairs and down the hallway. Embark on a puzzle solving adventure in which you and a partner must prove you can communicate and work together to escape the haunted Castle Rock. The second player must explain where they are located. Player 1 head to the green curtain and pull it. Contents [ Hide] Chapter 1 - The Valves Chapter 1 - The Signal Chapter 1 - The Map Chapter 1 - Snowmobil Chapter 2 - The Wall Chapter 3 - Frozen Tracks Chapter 4 - Misty Valley Chapter 5 - Two Paths Chapter 6 - Strange Encounters Use left and right to select Valve 1 (Square) and use it on the locked door on the right of the room. @Yoel the player below left a kind comment.? We Were Here Together #1. The player in the hall presses the button once. This website uses cookies to improve your experience. Both of you must reach number 6 at the maschine in the garage. If the player in the cave correctly placed the characters, then the player on the bridge will not have difficulty passing the bridge to the end. Player 2 head down the stairs, pick up the candle from on top of the small bookcase and then crouch and go through the hole. One lever per player. Further back is a 5x5 tile puzzle. - 85% of the 8,479 user reviews for this game are positive. 2 hours later and were not getting ANY MATCHES. Pull the lever, step onto the other side of the gate and pull the lever again. http://ko-fi.com/Buttons/Buy/18154MNY16X4L98% of the art on my channel is done by me :DSubscribe and Win!If you enjoyed yourself, like the video! https://twitter.com/KatFTWynnFollow me on Instagram! To do this, pull the yellow and blue levers and arrange three slots in two rooms of the pipe. Make sure you two switch roles from playthrough 1 (in the lobby, press on the grey box with the role in it to swap) and proceed this time with the intent to complete every puzzle without dying or making mistakes. PE = pristaxiforex (violet fruits with crosses) Player 1 must tell Player 2 to stop the ladder rotating 1 section before it is aligned. community members have thanked the author. We Were Here merch store is live! In Player 2s room are 5 crystals player 2 must find the crystals and when the player is near the crystal the crystal ball in Player 1s room will glow then player 2 must operate the crystal, if the crystal ball does not glow in Player 1s room then player 2 should not operate the crystal and should move to another crystal. First space curved pipe connecting left and down. Put the crystals into the machine then move up the stairs and into the lab. Commentdocument.getElementById("comment").setAttribute( "id", "a445037105eeee3a417697593f23f1b0" );document.getElementById("c08a1a06c7").setAttribute( "id", "comment" ); Save my name, email, and website in this browser for the next time I comment. The player in the corridors must turn the knights lever with the yellow curtain. LIGHTSWITCHES locations are still a WORK IN PROGRESS but they should be easy to locate once all the puzzles have been solved. Use valve 2 (cross) on the antenna. They are combined. Turn around and leave the room, follow the left wall to the staircase you came from, and follow this hallway around to the end. Player 1 turn around from the dead plant head through the door and the corridor, then head left and up the stairs and left up some more stairs all the way to the top. chapter 6 strange encounters..did the walkthrough on it just to pass but not understanding how that puzzle works, strange encounters didnt work, got stuck on a puzzle that needed two single yellow when i only had one and couldnt progress any further seriously need advice here, If this can help anyone: P1 goes to the blue lever. Go downstairs and pull the blue lever on the wall opposite of you (it should be in plain view from the stairs). Similar to its predecessors, it is a two-person co-op game where both players should help each other solve puzzles and complete challenges in order to find an escape from the fallen kingdom of Castle Rock. This can also be considered a walkthrough and may be used for PlayStation 4, Xbox One and Steam. If no mistakes were made, you will both earn: As the Explorer, you will see a painting on the opposite wall of the new room, along with a board on the left wall with marked tiles. Once matched music will play and the wave will show up on player 2s monitor, now player 1 can press right twice and instruct player two to match the waves again this must be done a total of three times to hear the emergency SOS signal. Now we have to find the five valves and place them in the correct place each valve has a shape in the center which will correspond to which door it can be used on. Move the White Queen (back row of pieces, 5th space from the left and is the tallest piece) diagonally to the left two spaces. Unlocked by Player 1 in Chapter 9. So the ending of the game is that you are either left behind or you escape. And the final pipe piece is on the left. Now player 1 needs to head outside and through the wooden gate. 1 is NW Saturn (Player 2 do this before Player 1 turns the valve). Time stamps: - 0:00 - Game information- 1:30 - Chapter 1- 11:56 - Chapter 2- 16:59 - Chapter 3- 20:52 - Chapter 4- 26:13 - Chapter 5- 32:13 - Chapter 6- 36:18 - Chapter 7- 1:03:42 - Chapter 8- 1:17:40 - Chapter 9- 1:26:14 - Chapter 10Buy the game here -https://www.microsoft.com/en-gb/p/we-were-here-together/9nzcxhbpj11b?activetab=pivot:overviewtabXbox Game Pass Ultimate - https://microsoft.msafflnk.net/c/2087096/465320/7794?prodsku=CFQ7TTC0KHS0_0007\u0026u=https%3A%2F%2Fwww.microsoft.com%2Fen-gb%2Fp%2Fxbox-game-pass-ultimate%2FCFQ7TTC0KHS0%2F0007------------------------------------------------------------- SUBSCRIBE -https://www.youtube.com/channel/UCSj_M2cvTYgp9CfWU-sfsaw?view_as=subscriber------------------------------------------------------------- Outro Designed by Grabster: https://youtube.com/Grabstertv Social Media Lower Thirds Designed By: https://youtube.com/RubyGraphics Follow AchievementSquad Email - theachievementsquad@gmail.com Instagram - https://www.instagram.com/achievementsquad/?hl=en Twitter - https://twitter.com/TheAchieveSquad Xbox Community - iBrennan6238 \u0026 Drastic Ed xo------------------------------------------------------------- After completing the task, one picture on the stairs will open. After that, both players go to the room with the great map on the wall. Both make a general counterclockwise rotation. Scopri ALTURE: Maintain e ALTURE: First you need to release a friend using the lever that is next to the window. Escaped from the Dungeon ..and the dragon. Room #1 Puzzle #1 Objective: Solve the cylinder puzzle on Peasant's side, twice. For this puzzle Player 1 and 2 have to work together using the pipes to make the correct coloured gas and direct it to the correct gas canister in Player 1s room using the pipes and rotating them. Lowers it 1 time. Discovered a way through the abandoned mine. The next puzzle requires you to turn cranks 5-6 times to fully extend props on the stage (just keep turning them until there is no scraping noise), then to press and pull the Scene lever located just to the right of the panel of cranks. . The new puzzle adventure We Were Here Too is now available on Steam. Put it in place to the left of the door. Turn left, walk across the compass and down a set of stairs. Player 1s solution from left to right is Axe Hammer Sword Mace. Been playing with it for ages. All rights reserved. Player 2 should solve the first gear which is Saturn NW by moving the cogs to connect the center cog to the ladder cog in the NW of the compass. In the hallway, follow along the right wall, going around the corner. Mix a yellow fish head plant and a yellow liquid cup pull the lever to get dark red liquid. :D Walk down the staircase and across the room will be the red lever. A player with a picture of a bearded man looking to the left should make up the word ESPIAN. Go up the right stairs and say the tile to player 2 and move back down the stairs and up the left stairs as this is safe area. Player 2 has to move the symbol of the third tile next to the symbol on the second tile of the bridge to secure it. If you need the secret achievement and. Player 1 still in the dynamite lift press go up one level. Face the audience and on your left will be a gramophone, interact with it. Turn left, walk up the stairs, and proceed forward. It is limited in time and should be prepared for it. Then head to the shelves. Repeat this process again. You see now an old, broken mine with a lot of wodden elevators. Both players together must create a third stone. Player 1 Pick up the Soulstone head downstairs and place the Soulstone in the machine with the other two stones. Then harvest, Plant the long grapes seeds and use the red liquid in the mug then harvest, Plant the blue angel winged plant and pour yellow cup on it then harvest. There is an achievement tied to each of these, so it's important to remember which one each of you gets so you can get the opposite for the second playthrough. Place the white liquid in a bottle with the purple squid like plant pull the lever to get green liquid in a bottle. And finally pick up the blue and blue fuse and place it on the coil at the back and to the right of the door. Finally free, but the next puzzle is not far away. Now we have all 6 books go back to the graffiti painting by the door and the writing in Player 1s room is the order Player 2 must place their books on the bookshelf to the left of the fireplace and the graffiti in Player 2s room is the solution to Player 1s room. It's the first puzzle in this entire franchise I wasn't able to solve. OX = OIxymurexoris (carrot) If done correctly a pin will pop out in Player 1s room however operating the wrong crystal will reset the puzzle. First, for both rooms, look arround and collect 4 pieces of pipe. Pick up the two yellow fish like plants we planted earlier and next to them plant the blue plant with mushroom tentacles and also plant the purple squid plant which to grow we have to use the purple fluorescent liquid so use that. The solution for which is in the image. One of you will have to stand on the plate to open the gate, while the other leaves. The point you need to interact with first is the gauge on the right. SALT LAKE CITY If you get lucky and look to the West over the next several days, you may be able to see Jupiter and . The co-ordinates from the emergency broadcast are. Player 1 head through the now open blue gate to the turnstile and spin the crank. First, for both rooms, look arround and collect 4 pieces of pipe.
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